Welcome to Dragon Quest Walk Tutorials!
In this video, I will again be going up against Onikonbo, but will be using my Dorma Team!
Similar to my battle against the Tropical Amigos, I will be using a Dorma based team, but will only have one healer instead of two. For this battle as well, I will be using my Protective Shield strategy to protect myself against the Knock Down status effect and to also use Sutemi without having negative effects on my Battle Master.
My party will consist of an Armamentalist Spell Caster (75), Battle Master Attacker (75), Ranger Attacker (75), and Sage Healer (75).
If you would like the details about the characters, here is the information on their equipment and souls.
Armamentalist Equipment and Souls
Ryuou’s Staff Kai
+84 Offensive Magic Power
+11 Healing Magic Power
+53 Attack
+10% Dorma Spell Damage
Dormoa Kai
A destructive dark power that does massive Dorma spell damage to one enemy
Royal Magician’s Hat
+19 Offensive Magic Power
+18 Healing Magic Power
+49 Defense
Royal Magician’s Robes (Chest)
+13 Offensive Magic Power
+12 Healing Magic Power
+65 Defense
Heavenly Dark Lord Robes (Leggings)
+23 Offensive Magic Power
+6 Healing Magic Power
+45 Defense
+5% Dorma Spell Damage
+5% Confusion Resistance
Anklehorn
+14% Dorma Damage
Hell Caster
+7% Spell Damage
+7% Dorma Spell Damage
Skullgon
+5% Spell Damage
+10% Dorma Spell Damage
Orgodemir (Elite)
+5% Spell Damage
+8% Dorma Spell Damage
S Grade Soul Pearl
+10% Dorma Damage
+3% Spell Crit Rate
A Grade Soul Pearl
+7% Dorma Damage
+2% Spell Crit Rate
Battle Master Equipment and Souls
Dark Armor Sword
Bloody Scryed
400% Dorma weapon damage to one character
闘魔傀儡掌 Touma Kugutsushou Dark Aura Puppetry
200% Dorma weapon damage to all characters and has a chance to cause confusion
Gaika Helm
+52 Defense
Dark Sword Armor (Chest)
+68 Defense
+4% Spell Resistance
+2% Weapon Damage (Battle Master)
+5% Dorma Special Skill Damage
Dark Sword Armor (Leggings)
+50 Defense
+2% Spell Resistance
+2% Weapon Damage (Battle Master)
+5% Dorma Special Skill Damage
Atlas
+3% Weapon & Physical Technique Skill Damage
+10% Jibaria Weapon & Physical Technique Skill Damage
+5% Damage to Demons
+5% Attack Reduction Resistance
Horror Beast
+7% Weapon & Physical Technique Damage
+7% Dorma Special Skill Damage
Anklehorn
+14% Dorma Damage
Evil Hawk
+7% Weapon and Physical Technique Skill Damage
+7% Dorma Special Skill Damage
S Grade Soul Pearl 1
+10% Dorma Damage
+6% Damage to Zombies
S Grade Soul Pearl 2
+10% Dorma Damage
+3% Damage to Beasts
Ranger Equipment and Souls
Beast Claw
+155 Attack
Demon Hunt
Dorma physical technique skill that does 300% damage and has a chance to inflict strong poison on an enemy. If the enemy is already poisoned, the attack does 420% damage and cancels the poison
Gaika Helm
+52 Defense
Gaika Armor (Chest)
+76 Defense
Gaika Armor (Leggings)
+66 Defense
Varon
+3% Physical Technique Skill Damage
+7% Dorma Special Skill Damage
+5% Damage to Machines
+5% Mera Resistance
Atlas
+3% Weapon & Physical Technique Skill Damage
+10% Jibaria Weapon & Physical Technique Skill Damage
+5% Damage to Demons
+5% Attack Reduction Resistance
Anklehorn
+14% Dorma Damage
Dragonlord
+10% Weapon & Physical Technique Skill Damage
+5% Gira Damage
+5% Mera Damage
Recover 3MP at the start of the turn
+10% Confusion Resistance
A Grade Soul 1
+7% Dorma Damage
+20 Dexterity
A Grade Soul 2
+7% Dorma Damage
+20 Agility
Sage (Healer) Equipment and Souls
Satori Staff
+74 Healing Magic Power
+10% Spell HP Recovery Effectiveness
Zaoraru
Revive a fallen ally with 50% HP
Healing Wave
Recovers a good amount of HP to all allies
Satori Crown
+28 Healing Magic Power
+49 Defense
+3% Spell HP Recovery Effectiveness
+5 Healing Magic Power
Satori Robes (Chest)
+19 Healing Magic Power
+52 Defense
+5% Spell HP Recovery Effectiveness
+5 Healing Magic Power
Satori Robes (Leggings)
+20 Healing Magic Power
+40 Defense
+3% Spell HP Recovery Effectiveness
Bobonga
+10% HP Recovery Skill Effectiveness
Baramos
+10% HP Recovery Skill Effectiveness
Destruction God Shido
+10% HP Recovery Skill Effectiveness
+5% HP Recovery Skill Effectiveness (When HP is under 20%)
Moving Ice Statue
+7% HP recovery skill effectiveness
Recover 5 HP at the start of your turn
S Grade Soul 1
+10% HP Recovery Skill Effectiveness
+40 Max MP
S Grade Soul 2
+10% HP Recovery Skill Effectiveness
+5% Water Enemy Resistance
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Originally posted 2022-10-10 03:43:26.